May 15, 2016 How to install custom cs go maps Gamebanana link: Sorry for lag my pc is shit. The entrance to the house, with the customary Halloween decorative pumpkins. DOWNLOAD from Gamebanana: Just like that other time I did another map for a contest ( MG Serpentis Temple along with Luffaren) we rushed most of the map on the last week, and we worked non-stop the past couple days to have it completed and working We ended up exhausted and we just barely made it to the deadline. But I think it was worth it! Some minutes after releasing it, the guys at GFL were kind enough to upload and play it and it was a blast of fun ( at least for us mappers) to watch people playing it for the first time. Some issues with the map that were hard or impossible to check on singleplayer ( specially when you don’t have time because you are still compiling minutes before the deadline ends) were spotted, and we may release a more playable version maybe as soon as tonight, but the map worked pretty well. The main issues that are forcing us to do a quick fix are: players being able to skip 2 holds by going through an area that should kill everyone ( but some manage to survive) and some client crashes. We are not sure what the cause of the crashes is, but the error line is: “ CUtILinkedList overflow! (exahusted index range)“. Googling it however doesn’t seem to help a lot, since there are too many different answers and even promises of Valve fixing it since as early as 2009. I hope we keep improving this map in the future, adding more rooms, more paths, polishing and improving it; specially if people seem to like the idea. I also suggested Enviolinador we could switch some Halloween decorations with Christmas ones and release again in a couple of months But we make no promises. By the way, even if I still prefer CS:S myself, I won’t be porting it anytime soon. I hope to do so in the future after many versions, when the map has become bigger and its on a more polished status. Download lagu story in my heart acoustic. I don’t feel like porting every time we add something or work on two versions at the same time. Anyway Enjoy the map! ( or wait for the “quick fix” version). Man, still some bugs with b2, so a b3 will be needed. Mostly a teleport that takes place way too fast (my bad, didn’t thought people would be that slow to reach the rat-cage hold after the first guys reached it) and because for some stupid reason Sprites in GO take up a ton of IN, so the stove flames are eating up like 1.000 IN (as reference, we found 600 to be laggy on earlier versions of Mako and Paranoid). Also, my computer hardware seems to be failing on me Hopping I don’t need a PC anytime soon >_. And for the test server, we need to test this versions of the map called: - If the map is working and if it won't crash the main server, the map can be moved from the test server to the main one. - If the map is working and if it won't crash the main server, the map can be moved from the test server to the main one. Maps, which can be removed from the server or only from the nomination list: ze_a_e_s_t_h_e_t_i_c_v1_1 - The map is big and long.
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